I just went to a webinar at Adobe (free) that was discussing engaging millineums by using avatars for teaching. The jist was that for a 21 year old who has spent more than 10,000 in video gaming their expectations of content delivery are different. They expect an environment that is multitasking, media rich and with short attention requirements. So they are suggesting training with a second world using avatars and polls for testing and an experiential game-like anywhere anytime online world for the classroom.
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